A one-thumb roguelite about aiming well.

Sixty waves stand between you and the summit, and the blocks fall one row

closer every time you fire.

Eighteen upgrades across three rarities. Six capstone evolutions that fuse two

maxed upgrades into something new. A mid-run shop that will happily sell you

the wrong thing. No two runs build the same way.

And a hard cap of thirty balls — so volume is never the answer. The build is.

Nothing is a surprise. Blocks outline themselves before they breach. Bosses

print exactly what they'll take from you if they survive the turn. The ball

toll warns you two waves out, and grabbing an orb cancels it. Hard, not unfair.

Everyone gets the same board once a day, on the difficulty you pick. Daily and

weekly leaderboards, with the harder runs worth more.

No ads. No timers. Plays in the browser, on a phone or a desktop.

Pay what you want.

Updated 2 days ago
Published 8 days ago
StatusReleased
PlatformsHTML5
Authormiknacio
TagsArcade, Breakout, High Score, Pinball, Singleplayer
AI DisclosureAI Assisted, Code, Graphics, Sounds, Text

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